Monday, December 28, 2015

1/48 Tamiya Jadgpanther Project - Update


Well, it's been several months since I last updated my blog but that was mostly due to my workload and shifting priorities. Earlier this Spring, I was married and shortly afterwards my role at work was expanded to a more global position. As a result my free-time became less and less devoted to modeling and directed more to keeping up with the household activities.

I also lost a very good friend and modeling mentor this past summer and it caused me to rethink a number of things regarding my priorities. You see roughly twenty years ago, I met a man named Kevin 'Sudds' Suddarth at a local Denver model show and he took me under his wing. He taught me a number of foundation skills such as how to properly use an airbrush as well as other modeling skills related to basic construction and finishing. Over the years we had stayed in touch and were able to continue to collaborate and exchange information on various modeling techniques. He was a very good friend and he will be greatly missed.

Once things settled down in real-life, I was able to make some significant progress on the Jadgpanther. I was able to complete the model and get is based and ready for my club's model contest that was held in October. The base is not completed as I would like to add some snow and additional ground clutter but it was good enough for the show. The model ended up placing First in its category which was great because there was some really good competition.

Also, I was able to pick up some snow and ground clutter from several o the vendors at the show so I would be able to finish the base in time for the 2016 IPMS Regional contest.

Below are some of the pictures of the completed model and the current base without the snow or additional ground clutter. I'll post additional photos of the finished base in the future, hopefully only a  few weeks from now :)

Finally, I hope everyone had a Merry Christmas and I hope that the upcoming New Year is good to you and your family.







Sunday, July 19, 2015

A Small Update on the 1/48 Tamiya Jadgpanther Project

The project has been slowly in the works for a while now and I wanted to post a few more updated WIP pictures.














I still have to finish detail painting the road wheels, tools and the rust weathering on the exhaust but so far it is coming along nicely. I'll be using graphite powder to enhance the worn area affects and black areas of the tool sets.

Wednesday, July 16, 2014

A Long Overdue Update


Well, it’s been over a year since I posted my last update and please accept my apologies for the delay but as many of you know yourselves, real life takes precedence over hobbies. I’m still modeling and painting miniatures but at a much slower pace that before. Between changing roles and organizations at work and some significant changes in my personal life (see Girlfriend), I haven’t completed much on the modeling front. However, I am now working on changing the ‘modeling drought’ if you will by working on a 1/48 scale armor, specifically the Tamiya 1/48 Jadgpanther.

It’s a great little kit that I am using as a test bed for trying out several new techniques that I have wanted to use for some time. The kit is being built pretty much box stock with the only deviation being the addition of Hauler’s engine deck screens. So far the tri-color ambush scheme has been airbrushed on, decals applied and sealed using Future floorwax. I then applied a coat of Vallejo’s Matt Varnish to tone down the finish and I started applying various oil based washes. The finish is coming along and I’m at the stage of applying scrapes and scratches as well as dry-brushing highlights on various edges.

At the moment, that is where the model sits as I am preparing to start painting and weathering the tracks and starting to work with the MIG powders. I purchased them at the 2013 IPMS USA National Contest that was hosted here in CO last summer. This weathering technique is really why I started this project because from what I’ve seen it adds a new level of realism and that could easily make my Warhammer 40k models ‘pop’ a little more when placed on the tabletop.

Well, that’s it for this update but I’ll be posting some WIP pictures of the Jadgpanter and some other models that I have completed since my last update.

Wednesday, January 16, 2013

And Angels Descended from the Heavens….



Well, it looks like the new Dark Angels codex has finally been released and it looks good so far. I picked it up this past weekend and it has kick started my desire to start painting miniatures again. I’ve started priming the DA models from the Dark Vengeance starter set and the new Death Wing models that were released this past weekend. These new models are really well sculpted and the plastic moldings are crisp and as detailed as any scale model from Tamiya or Hasegawa.

It looks like they started using a newer molding process than they did in the past; probably copper lined molds. Regardless of what they used the final product looks perfect and I cannot wait to begin painting these models. They should paint up really nice and fit in really well with my existing Death Wing models

I’ll post some WIP images and some images of several of the completed Angels of Absolution models very soon. 

Cheers,

FH

Thursday, June 21, 2012

Talk about a long overdue update...

We'll it's been nearly a year since my last update so I'll keep it brief. There have been a number of changes this past year that have had a negative impact my painting projects. Work and real-life drama had caused me to set everything aside until a later date. Finally, it seems that life is getting back to normal so it's time to pick up the paint brush again and work on completing some models.

I'm still working on my Angels of Absolution army and now that 6th edition is just around the corner it's at the top of the project list. I've completed the Stern Guard veterans and I've been working on completing the first tactical squad and their transport.

I'll post some pictures soon of the completed models and hopefully the project will move along now. My goal is to have the army completed rather quickly so that I can participate in some of the smaller events in the area for learning the new rule set.

Well, until next time...

Cheers

Wednesday, July 13, 2011

A Little Airbrushing Exercise


So last month I mentioned that I had started playing Flames of War. Well, I’ve been working hard on completing my 1750 US Tank Company but I took a break to help out a fellow modeler. One of the club members was having some trouble mastering his first airbrush. He invested in an Iwata airbrush but was having difficulties with thinning the paint properly and getting the brush to perform the way he wanted. He plays Germany and was trying to airbrush his models with the typical late-war ambush scheme. 



I spent some time one evening after gaming going over the basics and offering tips and recommendations for getting the mixture and blending correct. As an exercise, I began painting a FoW Panther G Tank model and this is a picture of the initial result. It was painted using Vallejo paints and Isopropyl Alcohol (91%) as the thinner. The results turned out really well because I normally only airbrush using Tamiya paints and Tamiya thinner. By using lower air pressure with the mixture, I was able to complete the ambush scheme without clogging or any overspray the usually plague an airbrush when painting something this small. 

This picture shows the model right after I completed airbrushing the initial scheme. I’ve since applied a coat of Future, applied the decals ad sealed them with another layer of Future. Once the future was dry, I applied a semi-gloss layer using a mixture of Tamiya Flat Base, Future and Tamiya thinner. It’s my opinion that this mixture allows me to work with the oil washes and filters a little better than if it were a completely flat or dull surface. 

I’ve started applying the washes, oil filters and dry brushing to the model and the scheme looks more uniform and blended together. I’ll take some pictures this weekend and post them up for a comparison.

Cheers…

Friday, June 24, 2011

A Long Overdue Update...


No, I’m not dead but I did just turn 40 yrs. old and busier that anyone ever ought to be. So it’s definitely been a while since I’ve last updated my blog but ‘real life’ took over and sadly my modeling and gaming have been moved to the back burner. However, while I am still insanely busy with work I have started playing Flames of War. 

If you haven’t played then I highly recommend that to at least try it out for one game. The rules are similar to 40k so transitioning for an experienced gamer should be fairly easy. It just takes a little adjustment of your mind set regarding a few things like terrain and the phases of the game. FoW uses a lot more terrain on the table than any other game that I’ve played and trust me it’s a good thing. They clearly define each form of terrain and the beneficial or negative impacts that they have. The assault phase is different in that you keep going until one side breaks or is wiped out. Players go back and forth with their attacks until either one outcome happens. There are other differences as well but for the most part the game flows very well and in some cases better than 40k. 

I’m also really impressed by the model range that Battlefront has put out. They have nearly every vehicle or unit that was part of WWII and they’ve broken them down into the eras. Early, Mid and Late War are the three sections of the game and the forces are very close to being historically accurate for the time periods. This method allows players to select the time period that they are interested in and then they can build an army for that era. In some cases by swapping out a couple of support units you can change a Mid War army into a Late War army. So it’s pretty flexible for most players to field both a MID or Late War army.

As for me, I’ve begun working in a Late War 1750pt. US Tank Company based on the 3Rd Armored Division that landed in Normandy during Operation Cobra. I started with a tank platoon of five 75mm Sherman tanks and added two more Sherman tanks for my Company HQ. Then I added a tank platoon of five 76mm Sherman tanks and added the Warrior (see Special Characters) SSgt. Poole which has some added benefits to the unit he is attached too. 

Next, I added a Tank Destroyer platoon with two sections of M10 tank destroyers. This platoon features an HQ unit mounted in a Jeep and two M20 armored cars as support. These have an added benefit in that they can Ambush enemy units similar to a Lictor but the M10’s don’t have the best armor so they are a bit of a one trick pony. So far though, they have been very good in making their points back during my first five games. 

To finish out the list I added a light tank platoon of five M5A1 Stuarts and a Priority Air Strike of P-47 Thunderbolts. The air strikes have been very effective so far but I think that I’m going to have to add a unit of Artillery Support to keep units pinned down or smothered in smoke until my tanks get a little closer. The air strikes seem to have greater affect against tanks and dug in troops but it can be countered by Anti-Air weapons which can be mounted on anything from tanks to half-tracks to jeeps. 

One thing I liked about the Artillery Support units is that they can create a large smoke barrage that’ll prevent units from seeing through unless an opposing unit is within six inches of the smoked unit. However, they also have devastating barrages but from what I’ve experienced so far they have a problem with hitting some dug in and concealed troops. This is why I mainly used them for smoke so that I can get my tanks closer to where they can open up on the dug in troops.

Well that does it for me today but I’ll try to post a few pictures of the completed tanks and I’ll also publish my current list for everyone to review. 

Cheers…